
I am literally at a game stoppage because I cannot complete a solo quests, and no one will group with me because I am geared as DPS because the game is to hard to solo-pve as a resto shaman. I have a lot more to drone on about regarding this but this is my version of the short and sweet. Since elementals are too long to wait they are not a real function of the class. Without our elementals we have no real DPS to speak of. No one wants to share gear so we can have the necessary equipment to do both. I love being a resto-shaman, but the game punishes us for being support, even if we switch to DPS classes for PVE purpose. While being expected to suck it up to improve other players capabilities. Then at the end we are getting buffs if we are geared specifically for our contributive role. I am asking that when we are not in a group we have some normal zone buff mechanic that allows our class and other support classes to enjoy the game more.Īll support classes look on as the tanks and true DPS classes outclass us in all ways in solo PVP. I am not proposing an all the time buff mechanic. I know other support classes also suffer this and they need love too. Then stop to eat to take on just one more single mob. **DPS solo regular rotations is around a minute to kill most regular mobs with half or less life at the end of each one on one mob fight.
Wow class shaman teepublic full#
Mana is not enough to full bar, or maintain self.

Literally the heals are so trash I have to stop between every mob to eat or drink. I am literally stuck on random things for the covenant. I wont argue that because I can’t level enough to get there and see for myself. NOBODY wants to group in this game for basic PVE stuff that means solo is solo. It means reputation related things as well as that is the same thing required to level them… quests and mobs. Part of my argument is the time to level argument. Resto shaman isn’t really a thing to measure in this argument but if I was going to I would say it needs a major buff in ALL 3 classes, there is not enough mana to sustain yourself in most PVE environments. Which is our Median not max factor.ĭPS ELE shaman Maximum is 13.96-median 9.85, Enh Maximum is 11.52, median is 9.08. You take that away and you see a real DPS factor. Our elementals are a rubbish tool and are not countable in PVE, at best they are a rescue tool. Next up of BS statements about our supposed validity. How are we supposed to maintain good rotation while environment holding the mouse to move? We have to watch handfuls of timers in different segments of the screen. Simplify, there is just too much BS going on with buttons in an action movement environment. Some things just need to be combined into a single actions Insert. There is not enough toolbars with so many tools. You can’t even enjoy the games art because you don’t have time to look at it. We are too busy watching around 10 or so timers and rotations. Which is my point below about trying to watch the environment attacks. Just maintaining rotations is getting more complex that the most difficult button combos in games like mortal combat. Whats worse is now we have extra buttons for coven crap. The shaman needs to get a simplification buff.
Wow class shaman teepublic plus#
There is more buttons I could add to rotation but honestly Watching my bar timers and looking at the mob effect timers plus watching the environment. Use insta-flame shock and insta-earth shock from rotation. Frost shock, flame shock, Lava burst, frost shock, echoing burst, stormkeeper, lava burst, ice shock,flame shock. the other totems may as well not exist without a group. I wont even join those servers because the imbalance (1v1) is too significant.įor purposes of showing how I use my shaman:Ĭurrent DPS rotation is Prebuff lighting shield and flametongue, healing stream totem. It is just not even a match against other classes.

This really applies when you are talking PVP servers. Buff naturally cancels if anyone groups with us… Then normal mechanics apply. They really should not exceed one minute when running solo. Auto applies as soon as you break a group, or log in.įor shamans… basic buff to damage stats all 3 classes, or even enough mana to keep ourselves healed in combat, and fire/earth elemental timer reductions. Proposed Solution have an un-grouped buff for support classes. My hunter was not this hard, but too many compete for end game to want to be DPS. My tank wasn’t this hard, but boring play style If we are not with a team we should not have to have the worst experience there is in the game. Support classes need some solo questing zone/rep-quest chasing buffs. In short this is a Solo-PVE quality of life complaint,
